Here you will find a wide range of generic AOE2 build orders that can be used with any civilization in the game. Of course, there is an element of some being a little more specific as the Meso-American civilizations cannot scout rush for example. There is also an Eagle warrior rush which is specific to those civilizations, such as the Mayans, Incas and Aztecs.
Below you will find build orders for Drush strategies, Feudal age rushes and strategies that involves a fast castle age. examples of these are the Knight rush, the fast castle economy boom and the Fast Castle in to unique unit. You will also find a water map build order and a fast tower rush build order.
Advance to the Castle Age quickly following from an opening Dark Age rush and produce knights from 2 stables.
An advanced build order that allows you to attack in the Dark Age before quickly reaching the castle age to make crossbows.
An advanced build order that enables you to follow up a Dark Age rush with an archer rush. From Cicero's build order mod.
A great build order for beginners looking to learn a Feudal Age rush. This is Cicero's 23 pop Archer Rush
A strong build order that really packs a punch. Using Man at arms to deny walls being built and kill spearmen whilst your scouts raid their eco
This build order starts with the generic 21 population scout rush build order but adds skirmishers to protect the scouts from spearmen.
Another build order from the Cicero build order mod. This is completed at 21 population and is great for beginners.
A towers can be easily destroyed by villagers. Use Man at arms to protect them, raid and deny military production buildings being built.
This 20 population scout rush is the fastest generic scout rush build order. It can be a little tight on food to click up with.
A very early tower rush which you can use to push your opponent away from key resources early in the Feudal Age.
A build order from the Cicero mod, this enables you to deny walls being built and kill skirmishers whilst your archers raid the enemy economy
A standard water map build order that can be used to immediately produce galleys or fire galley from 3 docks upon reaching the Feudal Age
Opening with 21 pop scouts, this build order transitions in to archers to kill spearman and to go into mass crossbows in the Castle Age
Cicero's build order from the build order mod. Reach the Castle Age quickly and grow your economy. A great one for beginners.
Reach the Castle Age quickly with this build order, make a castle and produce your unique unit. As found on the Cicero build order mod.
Quickly reach the Castle Age and constantly make knights from 2 stables. This is from Cicero's build order mod.
A slight adaptation from Cicero's build order mod, enabling you to quickly reach the Castle Age, make a castle and produce Mangudai etc
This build order is an adaptation of the knight rush build order and allows you to constantly make Eagle Warriors from 2 barracks.
A tricky one to be affective, this build order enables you to produce cavalry archers from 2 ranges upon reaching the Castle Age quickly.